Electronic Arts (NASDAQ:EA) updated its FY 2019 earnings guidance on Tuesday. The company provided EPS guidance of $4.50-4.50 for the period, compared to the Thomson Reuters consensus EPS estimate of $4.61. The company issued revenue guidance of $5.2-5.2 billion, compared to the consensus revenue estimate of $5.27 billion.Electronic Arts also updated its Q3 2019 guidance to $1.90-1.90 EPS.
A number of analysts have commented on the stock. SunTrust Banks set a $116.00 price objective on shares of Electronic Arts and gave the company a buy rating in a report on Thursday, October 25th. Wedbush set a $158.00 price objective on shares of Electronic Arts and gave the company a buy rating in a report on Tuesday, October 23rd. BidaskClub downgraded shares of Electronic Arts from a hold rating to a sell rating in a report on Saturday, October 6th. Berenberg Bank assumed coverage on shares of Electronic Arts in a report on Friday, October 5th. They issued a buy rating and a $145.00 price objective for the company. Finally, Buckingham Research assumed coverage on shares of Electronic Arts in a report on Thursday, October 4th. They issued a buy rating and a $143.00 price objective for the company. Two investment analysts have rated the stock with a sell rating, five have given a hold rating, twenty-two have assigned a buy rating and one has given a strong buy rating to the company’s stock. The company currently has an average rating of Buy and a consensus price target of $141.87.
Shares of Electronic Arts stock traded up $3.64 during mid-day trading on Tuesday, hitting $94.83. The stock had a trading volume of 5,738,336 shares, compared to its average volume of 3,837,951. Electronic Arts has a 12-month low of $89.12 and a 12-month high of $151.26. The company has a debt-to-equity ratio of 0.19, a current ratio of 3.84 and a quick ratio of 3.84. The stock has a market cap of $29.33 billion, a price-to-earnings ratio of 27.57, a price-to-earnings-growth ratio of 1.65 and a beta of 0.58.
Electronic Arts Company Profile
Electronic Arts Inc develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. The company develops and publishes games and services across various genres, such as sports, first-person shooter, action, role-playing, and simulation primarily under the Battlefield, Mass Effect, Need for Speed, The Sims, and Plants v.
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