HUYA (NYSE:HUYA) posted its earnings results on Wednesday. The company reported $1.12 earnings per share for the quarter, beating the Thomson Reuters’ consensus estimate of $0.11 by $1.01, Briefing.com reports. The company had revenue of $2.41 billion for the quarter, compared to analyst estimates of $2.39 billion. HUYA had a return on equity of 6.80% and a net margin of 6.29%. HUYA’s revenue was up 47.8% compared to the same quarter last year. During the same quarter in the prior year, the company earned $0.59 earnings per share. HUYA updated its Q2 2020
After-Hours guidance to EPS.
NYSE:HUYA opened at $17.09 on Friday. HUYA has a 12-month low of $11.78 and a 12-month high of $28.20. The firm has a market capitalization of $4.18 billion, a P/E ratio of 48.83 and a beta of 0.87. The company has a debt-to-equity ratio of 0.01, a current ratio of 4.33 and a quick ratio of 4.33. The business has a 50 day simple moving average of $16.13 and a 200 day simple moving average of $18.57.
Several research firms have weighed in on HUYA. China Renaissance Securities raised HUYA from a “hold” rating to a “buy” rating in a report on Friday, March 20th. UBS Group decreased their price objective on HUYA from $33.00 to $25.00 and set a “buy” rating on the stock in a research note on Wednesday, March 18th. ValuEngine lowered HUYA from a “buy” rating to a “hold” rating in a research note on Tuesday, April 14th. Credit Suisse Group lowered HUYA from an “outperform” rating to a “neutral” rating and set a $20.00 price objective on the stock. in a research note on Thursday. Finally, Goldman Sachs Group raised HUYA from a “neutral” rating to a “buy” rating and decreased their price objective for the company from $22.00 to $21.00 in a research note on Thursday, March 26th. Two equities research analysts have rated the stock with a hold rating and twelve have assigned a buy rating to the company. The stock presently has an average rating of “Buy” and an average target price of $23.70.
HUYA Inc, through its subsidiaries, operates game live streaming platforms in the People's Republic of China. Its platforms enable broadcasters and viewers to interact during live streaming. The company also provides advertising and online game-related services. As of December 31, 2017, its live streaming content covered approximately 2,600 games, including mobile, PC, and console games.
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