TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) had its target price boosted by UBS Group from $140.00 to $175.00 in a research note issued to investors on Thursday, BenzingaRatingsTable reports. The firm presently has a “buy” rating on the stock. UBS Group’s price objective suggests a potential upside of 24.55% from the stock’s current price.
Several other equities research analysts have also recently commented on TTWO. BNP Paribas upgraded shares of TAKE-TWO INTERACTIVE SOFTWARE from an “underperform” rating to a “neutral” rating and set a $113.00 price target on the stock in a research report on Monday, March 2nd. BidaskClub upgraded TAKE-TWO INTERACTIVE SOFTWARE from a “hold” rating to a “buy” rating in a report on Thursday, May 7th. MKM Partners boosted their price objective on TAKE-TWO INTERACTIVE SOFTWARE from $124.00 to $145.00 and gave the stock a “neutral” rating in a report on Thursday. Wells Fargo & Co initiated coverage on TAKE-TWO INTERACTIVE SOFTWARE in a report on Sunday, April 19th. They set an “overweight” rating and a $150.00 price objective on the stock. Finally, Morgan Stanley boosted their price objective on TAKE-TWO INTERACTIVE SOFTWARE from $140.00 to $150.00 and gave the stock an “overweight” rating in a report on Thursday. Twelve investment analysts have rated the stock with a hold rating, fifteen have assigned a buy rating and one has given a strong buy rating to the company’s stock. The company has an average rating of “Buy” and an average price target of $140.44.
Shares of TAKE-TWO INTERACTIVE SOFTWARE stock opened at $140.51 on Thursday. The company has a current ratio of 1.71, a quick ratio of 1.63 and a debt-to-equity ratio of 0.06. The company’s 50-day moving average price is $125.95 and its two-hundred day moving average price is $121.09. TAKE-TWO INTERACTIVE SOFTWARE has a 52 week low of $100.00 and a 52 week high of $149.28. The stock has a market cap of $15.67 billion, a PE ratio of 39.69, a price-to-earnings-growth ratio of 4.86 and a beta of 0.56.
In related news, CFO Lainie Goldstein sold 16,933 shares of the business’s stock in a transaction that occurred on Monday, May 18th. The stock was sold at an average price of $135.01, for a total value of $2,286,124.33. The sale was disclosed in a legal filing with the Securities & Exchange Commission, which is available at this hyperlink. Also, CEO Strauss Zelnick sold 216,665 shares of the business’s stock in a transaction that occurred on Monday, April 13th. The shares were sold at an average price of $118.97, for a total value of $25,776,635.05. The disclosure for this sale can be found here. In the last ninety days, insiders have sold 260,474 shares of company stock worth $31,648,198. Company insiders own 1.20% of the company’s stock.
Hedge funds and other institutional investors have recently made changes to their positions in the stock. Capital Square LLC bought a new stake in shares of TAKE-TWO INTERACTIVE SOFTWARE in the 1st quarter valued at approximately $25,000. Heritage Wealth Advisors bought a new stake in shares of TAKE-TWO INTERACTIVE SOFTWARE in the 4th quarter valued at approximately $27,000. Assetmark Inc. grew its stake in shares of TAKE-TWO INTERACTIVE SOFTWARE by 287.7% in the 4th quarter. Assetmark Inc. now owns 221 shares of the company’s stock valued at $27,000 after buying an additional 164 shares in the last quarter. BDO Wealth Advisors LLC grew its stake in shares of TAKE-TWO INTERACTIVE SOFTWARE by 666.7% in the 1st quarter. BDO Wealth Advisors LLC now owns 230 shares of the company’s stock valued at $27,000 after buying an additional 200 shares in the last quarter. Finally, Ameritas Investment Company LLC bought a new stake in shares of TAKE-TWO INTERACTIVE SOFTWARE in the 1st quarter valued at approximately $30,000. 88.80% of the stock is owned by institutional investors and hedge funds.
About TAKE-TWO INTERACTIVE SOFTWARE
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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